There has been a lot of speculation on how the mutate mechanic works in regards to your commander. however there will probably be a new rule for mutated cards outlining the same thing. Supertypes (such as legendary) and subtypes (such as Ooze) are not. Mutate in MTG: Rules, History, and Best Cards. Any enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. They mutate into the creature on top plus all abilities from under it. Mutate represents an alternative cost. If the permanent you control targeted by the target spell leaves the battlefield, that spell is no longer a legal target for Keep Safe. If Luminous Broodmoth dies at the same time as a creature without flying, its ability triggers for that creature. Players will receive priority during the cleanup step in this case, and a new cleanup step will happen after that one, during which you may have to discard cards again. Dark Bargain{3}{B}InstantLook at the top three cards of your library. Are there tables of wastage rates for different fruit and veg? Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand. You may put a non-Human creature card from among them onto the battlefield. It has the characteristics of whatever card ends up on top, plus abilities gained from whatever ended up below. It can target any creature, tapped or untapped. This creature enters the battlefield with three times that many +1/+1 counters on it. Mutate is never going to be a dominant mechanic in Commander. If the target creature is an illegal target when the reflexive triggered ability tries to resolve, the ability doesn't resolve. Not approved/endorsed by Wizards. Its definitely on my list of favorites. Notably, they can't try to remove the commander you control to make you pay its cost. Labyrinth Raptor{B}{R}Creature Nightmare Dinosaur2/2MenaceWhenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. Magic the Gathering Resources, Tools, Previews, and Community. Any one will do. If it's been under its controller's control since their most recent turn began, it can attack and {T}. If it has all ten kinds, the ability will trigger but you won't put any counter on it. Auspicious Starrix's effect doesn't count as playing lands. They're generally written "[Cost]: [Effect]." The real value will be with creatures that have zero power and enter the battlefield with counters on them. If it's a land, you can't play it unless you have land plays available. Mutate is a mechanic thats as good as you make it. Timing permissions based on a card's type are ignored. Once that happens, the value of X won't change later in the turn even if Huntmaster Liger mutates again, although in that case the creatures will receive a second, larger +X/+X in addition to the one generated by the ability's earlier resolution. That token gains haste. align-items: center; To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as the alternative cost of mutate), add any cost increases, then apply any cost reductions. It resolves even if that spell is countered. What also might be compelling is a build with morph creatures. A permanent card is an artifact, creature, enchantment, land, or planeswalker card. Mystic Subdual{1}{U}Enchantment AuraFlashEnchant creatureEnchanted creature gets -2/-0 and loses all abilities. It wont be good just thrown in as is; it grows in power based on how you build around it and work for it. text-decoration: none; 3. So, is mandatory that the card with the name on the text has to be on top? The "General Notes" section includes release information and explains the mechanics and concepts in the set. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.). Let us know in our official Draftsim Discord or tweet at us! We've added a "Necessary cookies only" option to the cookie consent popup. Sanctuary Blade{2}Artifact EquipmentAs Sanctuary Blade becomes attached to a creature, choose a color.Equipped creature gets +2/+0 and has protection from the last chosen color.Equip {3}. Psychic Impetus causes you to scry 2, not the attacking creature's controller. If a creature card in a player's library or a creature on the battlefield has {X} in its mana cost, X is considered to be 0. There are a few Sagas that have CMC three or less, making them recastable. Notably, opponents can't try to change whether you control a Human and a non-Human creature. There are many powerful mutate commanders, some of which have mutate themselves to help support the strategy. )Menace (This creature can't be blocked except by two or more creatures. Im quite fond of both of my Queen Marchesa decks. magic the gathering - Mutate and Commander status - Board & Card Games Shiny Impetus{2}{R}Enchantment AuraEnchant creatureEnchanted creature gets +2/+2 and is goaded. If each creature the defending player controls can't block for any reason (such as being tapped), then the enchanted creature isn't blocked. If an effect such as that of Ravenous Gigantotherium asks you to divide damage among targets, you must divide the unmodified damage before doubling it. The build Id run with it would be Elemental tribal cards like Risen Reef (and old favorite Coiling Oracle). You could target a single creature card with Call of the Death-Dweller. {T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step. When you mutate onto an already-mutated creature you just have to choose which creature goes on top. This build does require you to play enchantments, but in Sultai colors you have no shortage of powerful ones that can be played in conjunction with your mutate creatures. Use the sacrificed creature's toughness as it last existed on the battlefield to determine how much life you gain. Rooting Moloch{4}{R}Creature Lizard4/4When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. rev 2021.5.19.39341. Stormwild Capridor{2}{W}Creature Bird Goat1/3FlyingIf noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Mutate is at its most powerful when you really commit to it by going all-in on one creature. An ability that triggers "whenever this creature mutates" triggers whether the ability came from the mutating creature spell or from the creature that the mutating creature spell merged with. Is Mutate an Activated Ability or an Alternate Casting Cost? Can You Sacrifice One Card from a Merged Creature? What happens if you Exile a card with mutate from your library with golos tireless pilgrim can you cast that without paying its Mana cost four its mutate cost? There it is, everything you could possibly want to know about the mutate keyword. If you reveal your entire library without revealing a creature card with higher converted mana cost, you put the library back in a random order and continue. If your spell is countered, then it goes to the graveyard like normal. If multiple replacement or prevention effects try to modify damage that would be dealt to a creature, the controller of the creature chooses the order in which they apply. Mutate was a mechanic introduced in Magic The Gathering's Ikoria: Lair of Behemoths (though it first appeared on a card in the Unsanctioned set). For each opponent, if you didn't choose a target creature they control or if that creature has become an illegal target, that player can't choose for you to draw a card. The upside of the mechanic is that you have the ability to build a creature stack to your liking, whether thats making a small one with a cool ability larger or giving a larger one neat abilities. Whether you control a Human is checked only after exiling the target creature. They mutate into the creature on top plus all abilities under it.). flex: 1 1 350px; )When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If the target noncreature permanent is an illegal target by the time Sawtusk Demolisher's last ability tries to resolve, the ability won't resolve. Put a counter of that kind on Crystalline Giant. {w/u}: Target Human gains flying until end of turn. If Crystalline Resonance's ability triggers multiple times in a turn, then each time one of those abilities resolves, it will overwrite whatever Crystalline Resonance is copying. A mutating creature spell that resolves doesn't enter the battlefield. For example, you can't, If a merged creature leaves the battlefield, one. If you sacrifice a creature with flash to cast Mutual Destruction and then have no other permanents with flash, you'll legally finish casting Mutual Destruction even though it no longer has flash. You can mutate as many times as you want, assuming you have the mana to pay the activation costs and the permanents to mutate onto. They mutate into the creature on top plus all abilities from under it. Mythos of Snapdax{2}{W}{W}SorceryEach player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. Mythos of Brokkos{2}{G}{G}SorceryIf {U}{B} was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle your library.Return up to two permanent cards from your graveyard to your hand. If you control a permanent with more than one type, you may choose it for each of those types. The immediate path I see here is Lore Drakkis to help with multiple castings of Sevinnes Reclamation and Frantic Search. They mutate into the creature on top plus all abilities from under it. Until next time, stay safe and stay healthy! Huntmaster Liger's triggered ability affects only creatures you control at the time it resolves. Crystalline Resonance{2}{U}EnchantmentWhenever you cycle a card, you may have Crystalline Resonance become a copy of another target permanent until your next turn, except it has this ability. If you do, you don't reveal that it's a land card. Lavabrink Floodgates is sacrificed for having three or more doom counters on it only while its ability is resolving. The copyright for Magic: the Gathering and all associated card names and card images is held by Wizards of the Coast. If it stops being a copy of that object and then becomes a copy again later, the link is lost. Put a trample counter on it. Much of the talk Ive seen so far has involved Nethroi, Apex of Death (some it from me) and Illuna, Apex of Wishes, but I suspect that well see some creative builds from the community with the others as well. Some keyword abilities are activated abilities and will have colons in their reminder text. Merged permanents are cards that have been put together via the mutate mechanic and are placed on top of one another. It just comes in as a normal creature. (It can't be blocked except by two or more creatures.). Jake was first introduced to Magic in 2013, and has been a regular at his LGS ever since. It also triggers the abilities of cards that look at targeting effects, like Cowardice, which could spell the end for any strategies you may have with your mutations. If a creature has multiple "whenever this creature mutates" abilities, its controller chooses the order for those abilities to resolve. The creatures targeted by Ravenous Gigantotherium's ability deal damage back to Ravenous Gigantotherium before dying if they're dealt lethal damage. Activate this ability only any time you could cast a sorcery. Being able to pull something back like Sun Titan or Protean Hulk to combo off and overrun opponents is pretty easy with such strong and accessible graveyard recursion in the command zone. If you cast a spell from your graveyard using another permission, Lurrus's effect doesn't apply. If a creature you control was exiled until the creature that was destroyed left the battlefield, the exiled creature returns in time to receive the counter. Once you've activated the ability granted by Frondland Felidar, causing the creature to lose that ability (such as by removing Frondland Felidar from the battlefield) won't affect the ability on the stack. If the spell you cast has {X}{X} in its mana cost, the token gets only X counters, not twice X. If the merged creature has any abilities referring to it by name, such as that of Phase Dolphin, it means "this creature," even if mutating causes it to have a new name. If Spelleater Wolverine loses double strike after it deals first-strike damage, it won't deal regular combat damage. Necropanther is sort of a mini Nethroi, Apex of Death, and its ability is just Sun Titan on a stick. It has low power so it doesnt take up too much room but has a wide range of targets to destroy. Mutate in MTG: Rules, History, and Best Cards - Draftsim It simply merges with the target creature. But mutate was first mentioned in Unsanctioned on Surgeon ~General~ Commander, which was a funny foreshadowing of the upcoming mechanic. How do mutate and ownership rules interact? Players may take actions between those times to change the number of soul counters, perhaps by removing them all so that you lose no life. Similarly, if you choose the second mode and the creature loses its counters in response, you can't destroy it instead. Beasts 13 decks . Cast the card and then select the mutate casting cost in the UI that pops up. The one that got the biggest consideration from me was Auspicious Starrix, because getting it once was enough. Any Equipment will become unattached and remain on the battlefield. Being a unique mechanic, there are also many unique interactions with Mutate. You can't exile cards to pay for the colored mana requirements of a spell with delve. Remember that the whole stack will bounce, so the best use case here is having creatures with good enters-the-battlefield triggers. While resolving Fire Prophecy, you can't put more than one card on the bottom of your library to draw more than one card. If the spell that's copied has an X whose value was determined as it was cast, the copy will have the same value of X. {3}, Remove three counters from among creatures you control: Put the top three cards of your library into your graveyard, then return a permanent card with converted mana cost 3 or less from your graveyard to the battlefield. Any time the game is checking whether damage is lethal or if a creature should be destroyed for having lethal damage marked on it, use the power of your creatures rather than their toughness to check the damage against. Mutate is a keyword that lets you cast a spell for its mutate cost, placing it either under or on top of a non-Human creature. As your next turn begins, all instances of the ability will wear off at the same time. The Commander's Quarters is your Magic the Gathering source that helps you Command Your Budget! You won't put a +1/+1 counter on any creature. They mutate into the creature on top plus all abilities from under it. {1}, {T}: Move a counter from target permanent you control onto another target permanent. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. Bastion of Remembrance{2}{B}EnchantmentWhen Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. Land (36) 1x Breeding Pool. Cunning Nightbonder{u/b}{u/b}Creature Human Rogue2/2FlashSpells with flash you cast cost {1} less to cast and can't be countered. If the target creature is an illegal target by the time Flame Spill tries to resolve, the spell won't resolve. Auras attached to the exiled permanents will be put into their owners' graveyards. If it loses flash after it's been cast, it will still resolve if able. Proud Wildbonder{2}{r/g}{r/g}Creature Human Warrior4/3TrampleCreatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked.". You may put that card into your graveyard.Exile a card from your graveyard: Add {C}. (If this card is your chosen companion, you may cast it once from outside the game. Those creatures don't untap during their controller's next untap step.Cycling {1} ({1}, Discard this card: Draw a card.). If you find only one card, you'll shuffle it into your library and exile Emergent Ultimatum without casting anything. In case you're asking a rules question about them: check out the mechanics article, and the rules-focused Q&A Wizards did in this subreddit. If Yannik leaves the battlefield before its triggered ability resolves, you won't exile any creature you control. If an ability triggers when a creature mutates and counts how many times that creature has mutated, it includes the time that caused the ability to trigger. You choose a kind of counter at random and put it on Crystalline Giant all while its ability is resolving. You may put a card from your hand on the bottom of your library. You may also pay alternative costs if any are available. We get the chain started with cards like Roaring Primadox and Stampeding Wildebeests, and then get repeated value out of the first two, who trigger when they leave the battlefield. Hopefully you now have a clear understanding of how Mutate works, and how to use it to your advantage in game. General's Enforcer{W}{B}Creature Human Soldier2/3Legendary Humans you control have indestructible.